send
virtual bool send(Request* req, int vn) = 0;
Send a request to the network. The function returns whether the Request can be sent. If it returns false
, the Request has been rejected and the endpoint must try again later (e.g., there is not enough buffer space to send). If it returns true
, the Request has been accepted by the interface. The interface may buffer the event for some period of time, it is not required to send it immediately.
Requirements
Network interface
When this function is called, determine whether the Request req
can be sent on the virtual network vn
. If so, accept the request and return true
. If not, do nothing with the request and return false
.
Endpoint
Use this function to send events during simulation. Must correctly handle rejected requests.
Parameters
- req (Request*) Pointer to Request to send
- vn (int) Which virtual network to send the Request out on
- returns (bool) Whether the event was accepted (
true
) or not (false
)
Examples
Example 1: Implementing send() in a SimpleNetwork interface
Excerpt from sst-elements/src/sst/elements/merlin/interfaces/linkControl.cc
bool LinkControl::send(SimpleNetwork::Request* req, int vn)
{
// Check to see if the VN is in range
if ( vn >= req_vns ) return false;
req->vn = vn;
...
RtrEvent* ev = new RtrEvent(req, id, vn);
ev->computeSizeInFlits(flit_size);
int flits = ev->getSizeInFlits();
// Check to see if there are enough credits to send
if ( out_handle.credits < flits ) return false;
// Update credits and enqueue Request
out_handle.credits -= flits;
out_handle.queue.push(ev);
/* Update timing, congestion, do tracing here */
return true;
}
Example 2: Sending a Request from an endpoint
SimpleNetwork::Request *req = new SimpleNetwork::Request();
SST::Interfaces::StringEvent *strEv = new SST::Interfaces::StringEvent("hi!");
req->src = my_endpoint_id;
req->dest = a_destination_id;
req->size_in_bits = sizeof(strEv->getString()) * 8;
req->vn = vn;
req->givePayload(strEv);
if (!net_iface->send(req, req->vn))
{
// Try sending later
request_buffer.push_back(req);
}
Header
#include <sst/core/interfaces/simpleNetwork.h>