SST
9.0.0
StructuralSimulationToolkit
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Main control class for a SST Simulation. More...
#include <simulation.h>
Public Types | |
enum | Mode_t { UNKNOWN, INIT, RUN, BOTH } |
Type of Run Modes. More... | |
typedef std::map< std::pair < SimTime_t, int >, Clock * > | clockMap_t |
typedef std::map< std::pair < SimTime_t, int >, OneShot * > | oneShotMap_t |
Public Member Functions | |
void | printStatus (bool fullStatus) |
Causes the current status of the simulation to be printed to stderr. More... | |
void | processGraphInfo (ConfigGraph &graph, const RankInfo &myRank, SimTime_t min_part) |
Processes the ConfigGraph to pull out any need information about relationships among the threads. | |
int | performWireUp (ConfigGraph &graph, const RankInfo &myRank, SimTime_t min_part) |
Converts a ConfigGraph graph into actual set of links and components. | |
void | setStopAtCycle (Config *cfg) |
Set cycle count, which, if reached, will cause the simulation to halt. More... | |
void | initialize () |
Perform the init() phase of simulation. | |
void | complete () |
Perform the complete() phase of simulation. | |
void | setup () |
Perform the setup() and run phases of the simulation. More... | |
void | run () |
void | finish () |
bool | isIndependentThread () |
Mode_t | getSimulationMode () const |
Get the run mode of the simulation (e.g. More... | |
const SimTime_t & | getCurrentSimCycle () const |
Return the current simulation time as a cycle count. | |
SimTime_t | getEndSimCycle () const |
Return the end simulation time as a cycle count. | |
int | getCurrentPriority () const |
Return the current priority. | |
UnitAlgebra | getElapsedSimTime () const |
Return the elapsed simulation time as a time. | |
UnitAlgebra | getFinalSimTime () const |
Return the end simulation time as a time. | |
RankInfo | getRank () const |
Get this instance's parallel rank. | |
RankInfo | getNumRanks () const |
Get the number of parallel ranks in the simulation. | |
TimeConverter * | registerClock (const std::string &freq, Clock::HandlerBase *handler, int priority) |
Register a handler to be called on a set frequency. | |
TimeConverter * | registerClock (const UnitAlgebra &freq, Clock::HandlerBase *handler, int priority) |
TimeConverter * | registerClock (TimeConverter *tcFreq, Clock::HandlerBase *handler, int priority) |
void | unregisterClock (TimeConverter *tc, Clock::HandlerBase *handler, int priority) |
Remove a clock handler from the list of active clock handlers. | |
Cycle_t | reregisterClock (TimeConverter *tc, Clock::HandlerBase *handler, int priority) |
Reactivate an existing clock and handler. More... | |
Cycle_t | getNextClockCycle (TimeConverter *tc, int priority=CLOCKPRIORITY) |
Returns the next Cycle that the TImeConverter would fire. More... | |
TimeConverter * | registerOneShot (std::string timeDelay, OneShot::HandlerBase *handler, int priority) |
Register a OneShot event to be called after a time delay Note: OneShot cannot be canceled, and will always callback after the timedelay. | |
TimeConverter * | registerOneShot (const UnitAlgebra &timeDelay, OneShot::HandlerBase *handler, int priority) |
void | insertActivity (SimTime_t time, Activity *ev) |
Insert an activity to fire at a specified time. | |
Exit * | getExit () const |
Return the exit event. | |
const std::vector< SimTime_t > & | getInterThreadLatencies () const |
SimTime_t | getInterThreadMinLatency () const |
uint64_t | getTimeVortexMaxDepth () const |
uint64_t | getTimeVortexCurrentDepth () const |
uint64_t | getSyncQueueDataSize () const |
Statistics::StatisticProcessingEngine * | getStatisticsProcessingEngine (void) const |
Return the Statistic Processing Engine associated with this Simulation. | |
LinkMap * | getComponentLinkMap (ComponentId_t id) const |
Return pointer to map of links for a given component id. | |
const ComponentInfoMap & | getComponentInfoMap (void) |
Returns reference to the Component Map. More... | |
BaseComponent * | getComponent (const ComponentId_t &id) const |
returns the component with the given ID | |
ComponentInfo * | getComponentInfo (const ComponentId_t &id) const |
void | setOutputDirectory (std::string &outDir) |
Set the output directory for this simulation. More... | |
std::string & | getOutputDirectory () |
Returns the output directory of the simulation. More... | |
void | requireEvent (std::string name) |
Signifies that an event type is required for this simulation Causes to Factory to verify that the required event type can be found. More... | |
SimTime_t | getNextActivityTime () const |
Returns the time of the next item to be executed that is in the TImeVortex of the Simulation. | |
bool | isWireUpFinished () |
Returns true when the Wireup is finished. | |
Static Public Member Functions | |
static Simulation * | createSimulation (Config *config, RankInfo my_rank, RankInfo num_ranks, SimTime_t min_part) |
Create new simulation. More... | |
static void | shutdown () |
Used to signify the end of simulation. More... | |
static Simulation * | getSimulation () |
Return a pointer to the singleton instance of the Simulation. | |
static void | setSignal (int signal) |
Sets an internal flag for signaling the simulation. More... | |
static TimeConverter * | getMinPartTC () |
static TimeLord * | getTimeLord (void) |
Return the TimeLord associated with this Simulation. | |
static Output & | getSimulationOutput () |
Return the base simulation Output class instance. | |
static SimTime_t | getLocalMinimumNextActivityTime () |
Gets the minimum next activity time across all TimeVortices in the Rank. | |
static SharedRegionManager * | getSharedRegionManager () |
Returns the Simulation's SharedRegionManager. | |
Friends | |
class | Link |
class | Action |
class | Output |
class | SyncManager |
void | wait_my_turn_start () |
void | wait_my_turn_end () |
Main control class for a SST Simulation.
Provides base features for managing the simulation
typedef std::map<std::pair<SimTime_t, int>, Clock*> SST::Simulation::clockMap_t |
Map of times to clocks
typedef std::map<std::pair<SimTime_t, int>, OneShot*> SST::Simulation::oneShotMap_t |
Map of times to OneShots
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Create new simulation.
config | - Configuration of the simulation |
my_rank | - Parallel Rank of this simulation object |
num_ranks | - How many Ranks are in the simulation |
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Cycle_t SST::Simulation::getNextClockCycle | ( | TimeConverter * | tc, |
int | priority = CLOCKPRIORITY |
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Returns the next Cycle that the TImeConverter would fire.
References SST::Output::fatal(), SST::TimeConverter::getFactor(), and SST::Output::STDERR.
Referenced by SST::BaseComponent::getNextClockCycle().
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Returns the output directory of the simulation.
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Get the run mode of the simulation (e.g.
init, run, both etc)
void SST::Simulation::printStatus | ( | bool | fullStatus | ) |
Causes the current status of the simulation to be printed to stderr.
fullStatus | - if true, call printStatus() on all components as well as print the base Simulation's status |
References SST::Output::output(), SST::TimeVortex::print(), and SST::Output::STDERR.
void SST::Simulation::requireEvent | ( | std::string | name | ) |
Signifies that an event type is required for this simulation Causes to Factory to verify that the required event type can be found.
name | fully qualified libraryName.EventName |
References SST::Factory::RequireEvent().
Cycle_t SST::Simulation::reregisterClock | ( | TimeConverter * | tc, |
Clock::HandlerBase * | handler, | ||
int | priority | ||
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Reactivate an existing clock and handler.
References SST::Output::fatal(), SST::TimeConverter::getFactor(), and SST::Output::STDERR.
Referenced by SST::BaseComponent::reregisterClock().
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Set the output directory for this simulation.
outDir | Path of directory to place simulation outputs in |
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Sets an internal flag for signaling the simulation.
Used internally
void SST::Simulation::setStopAtCycle | ( | Config * | cfg | ) |
Set cycle count, which, if reached, will cause the simulation to halt.
References SST::TimeLord::getSimCycles(), SST::TimeVortex::insert(), SST::Activity::setDeliveryTime(), and SST::Config::stopAtCycle.
void SST::Simulation::setup | ( | ) |
Perform the setup() and run phases of the simulation.
References SST::Core::ThreadSafe::Barrier::wait().
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Used to signify the end of simulation.
Cleans up any existing Simulation Objects