14 #ifndef SST_CORE_SIMULATION_H
15 #define SST_CORE_SIMULATION_H
17 #include "sst/core/sst_types.h"
24 #include <unordered_map>
26 #include <sst/core/output.h>
27 #include <sst/core/clock.h>
28 #include <sst/core/oneshot.h>
29 #include <sst/core/unitAlgebra.h>
30 #include <sst/core/rankInfo.h>
32 #include <sst/core/componentInfo.h>
35 extern int main(
int argc,
char **argv);
40 #define _SIM_DBG( fmt, args...) __DBG( DBG_SIM, Sim, fmt, ## args )
41 #define STATALLFLAG "--ALLSTATS--"
49 class SimulatorHeartbeat;
60 class SharedRegionManager;
61 namespace Statistics {
62 class StatisticOutput;
63 class StatisticProcessingEngine;
127 bool isIndependentThread() {
return independent;}
171 const std::vector<SimTime_t>& getInterThreadLatencies()
const {
return interThreadLatencies; }
172 SimTime_t getInterThreadMinLatency()
const {
return interThreadMinLatency; }
173 static TimeConverter* getMinPartTC() {
return minPartTC; }
180 uint64_t getTimeVortexMaxDepth()
const;
181 uint64_t getTimeVortexCurrentDepth()
const;
182 uint64_t getSyncQueueDataSize()
const;
190 if ( NULL == info ) {
193 return info->getLinkMap();
211 return i->getComponent();
213 printf(
"Simulation::getComponent() couldn't find component with id = %" PRIu64
"\n",
id);
219 ComponentInfo* getComponentInfo(
const ComponentId_t &
id)
const
226 printf(
"Simulation::getComponentInfo() couldn't find component with id = %" PRIu64
"\n",
id);
238 output_directory = outDir;
246 return output_directory;
282 friend int ::main(
int argc,
char **argv);
301 static void resizeBarriers(uint32_t nthr);
308 static std::mutex simulationMutex;
312 Component* createComponent(ComponentId_t
id, std::string &name,
315 TimeVortex* getTimeVortex()
const {
return timeVortex; }
320 static void emergencyShutdown();
323 void endSimulation(
void) { endSimulation(currentSimCycle); }
324 void endSimulation(SimTime_t end);
332 friend class SyncManager;
335 TimeVortex* timeVortex;
336 TimeConverter* threadMinPartTC;
337 Activity* current_activity;
338 static SimTime_t minPart;
339 static TimeConverter* minPartTC;
340 std::vector<SimTime_t> interThreadLatencies;
341 SimTime_t interThreadMinLatency;
342 SyncManager* syncManager;
343 ThreadSync* threadSync;
344 ComponentInfoMap compInfoMap;
347 SimTime_t currentSimCycle;
348 SimTime_t endSimCycle;
351 SimulatorHeartbeat* m_heartbeat;
356 static std::atomic<int> untimed_msg_count;
357 unsigned int untimed_phase;
358 volatile sig_atomic_t lastRecvdSignal;
359 ShutdownMode_t shutdown_mode;
360 std::string output_directory;
361 static SharedRegionManager* sharedRegionManager;
364 static std::unordered_map<std::thread::id, Simulation*> instanceMap;
365 static std::vector<Simulation*> instanceVec;
367 friend void wait_my_turn_start();
368 friend void wait_my_turn_end();
377 void wait_my_turn_start(Core::ThreadSafe::Barrier& barrier,
int thread,
int total_threads);
379 void wait_my_turn_end(Core::ThreadSafe::Barrier& barrier,
int thread,
int total_threads);
384 #endif //SST_CORE_SIMULATION_H
Output object provides consistent method for outputting data to stdout, stderr and/or sst debug file...
Definition: output.h:54
Cycle_t getNextClockCycle(TimeConverter *tc, int priority=CLOCKPRIORITY)
Returns the next Cycle that the TImeConverter would fire.
Definition: simulation.cc:748
Exit * getExit() const
Return the exit event.
Definition: simulation.h:169
An Action is a schedulable Activity which is not an Event.
Definition: action.h:30
static SimTime_t getLocalMinimumNextActivityTime()
Gets the minimum next activity time across all TimeVortices in the Rank.
Definition: simulation.cc:196
TimeConverter * registerOneShot(std::string timeDelay, OneShot::HandlerBase *handler, int priority)
Register a OneShot event to be called after a time delay Note: OneShot cannot be canceled, and will always callback after the timedelay.
Definition: simulation.cc:766
UnitAlgebra getFinalSimTime() const
Return the end simulation time as a time.
Definition: simulation.cc:684
Main control class for a SST Simulation.
Definition: simulation.h:72
Base class for all Activities in the SST Event Queue.
Definition: activity.h:54
Maps port names to the Links that are connected to it.
Definition: linkMap.h:28
Class to contain SST Simulation Configuration variables.
Definition: config.h:31
static TimeLord * getTimeLord(void)
Return the TimeLord associated with this Simulation.
Definition: simulation.h:176
RankInfo getNumRanks() const
Get the number of parallel ranks in the simulation.
Definition: simulation.h:144
Cycle_t reregisterClock(TimeConverter *tc, Clock::HandlerBase *handler, int priority)
Reactivate an existing clock and handler.
Definition: simulation.cc:737
const SimTime_t & getCurrentSimCycle() const
Return the current simulation time as a cycle count.
Definition: simulation.cc:643
A class to convert between a component's view of time and the core's view of time.
Definition: timeConverter.h:25
Mode_t getSimulationMode() const
Get the run mode of the simulation (e.g.
Definition: simulation.h:130
Main component object for the simulation.
Definition: component.h:32
A Configuration Graph A graph representing Components and Links.
Definition: configGraph.h:294
Primary Event Queue.
Definition: timeVortex.h:25
static Simulation * createSimulation(Config *config, RankInfo my_rank, RankInfo num_ranks, SimTime_t min_part)
Create new simulation.
Definition: simulation.cc:102
SimTime_t getNextActivityTime() const
Returns the time of the next item to be executed that is in the TImeVortex of the Simulation...
Definition: simulation.cc:190
std::string & getOutputDirectory()
Returns the output directory of the simulation.
Definition: simulation.h:245
void insertActivity(SimTime_t time, Activity *ev)
Insert an activity to fire at a specified time.
Definition: simulation.cc:790
Definition: simulation.h:77
void setOutputDirectory(std::string &outDir)
Set the output directory for this simulation.
Definition: simulation.h:237
Definition: simulation.h:76
static void setSignal(int signal)
Sets an internal flag for signaling the simulation.
Definition: simulation.cc:689
void setStopAtCycle(Config *cfg)
Set cycle count, which, if reached, will cause the simulation to halt.
Definition: simulation.cc:159
void initialize()
Perform the init() phase of simulation.
Definition: simulation.cc:418
Exit Event Action.
Definition: exit.h:34
std::map< std::pair< SimTime_t, int >, OneShot * > oneShotMap_t
Definition: simulation.h:83
Definition: componentInfo.h:126
static Output & getSimulationOutput()
Return the base simulation Output class instance.
Definition: simulation.h:178
int getCurrentPriority() const
Return the current priority.
Definition: simulation.cc:655
void setup()
Perform the setup() and run phases of the simulation.
Definition: simulation.cc:495
A Clock class.
Definition: clock.h:35
BaseComponent * getComponent(const ComponentId_t &id) const
returns the component with the given ID
Definition: simulation.h:206
static void shutdown()
Used to signify the end of simulation.
Definition: simulation.cc:115
int performWireUp(ConfigGraph &graph, const RankInfo &myRank, SimTime_t min_part)
Converts a ConfigGraph graph into actual set of links and components.
Definition: simulation.cc:284
void requireEvent(std::string name)
Signifies that an event type is required for this simulation Causes to Factory to verify that the req...
Definition: simulation.cc:184
LinkMap * getComponentLinkMap(ComponentId_t id) const
Return pointer to map of links for a given component id.
Definition: simulation.h:188
RankInfo getRank() const
Get this instance's parallel rank.
Definition: simulation.h:142
UnitAlgebra getElapsedSimTime() const
Return the elapsed simulation time as a time.
Definition: simulation.cc:679
Definition: rankInfo.h:21
Functor classes for Clock handling.
Definition: clock.h:44
Main component object for the simulation.
Definition: baseComponent.h:104
static Simulation * getSimulation()
Return a pointer to the singleton instance of the Simulation.
Definition: simulation.h:99
A OneShot Event class.
Definition: oneshot.h:33
Parameter store.
Definition: params.h:45
Class for creating and managing TimeConverter objects.
Definition: timeLord.h:36
TimeConverter * registerClock(const std::string &freq, Clock::HandlerBase *handler, int priority)
Register a handler to be called on a set frequency.
Definition: simulation.cc:711
static SharedRegionManager * getSharedRegionManager()
Returns the Simulation's SharedRegionManager.
Definition: simulation.h:270
Class for instantiating Components, Links and the like out of element libraries.
Definition: factory.h:45
bool isWireUpFinished()
Returns true when the Wireup is finished.
Definition: simulation.h:275
Definition: simulation.h:78
void printStatus(bool fullStatus)
Causes the current status of the simulation to be printed to stderr.
Definition: simulation.cc:695
Definition: componentInfo.h:34
SimTime_t getEndSimCycle() const
Return the end simulation time as a cycle count.
Definition: simulation.cc:649
Statistics::StatisticProcessingEngine * getStatisticsProcessingEngine(void) const
Return the Statistic Processing Engine associated with this Simulation.
Definition: simulation.cc:808
Definition: simulation.h:79
void unregisterClock(TimeConverter *tc, Clock::HandlerBase *handler, int priority)
Remove a clock handler from the list of active clock handlers.
Definition: simulation.cc:758
An SST core component that handles timing and event processing informing all registered Statistics to...
Definition: statengine.h:49
Mode_t
Type of Run Modes.
Definition: simulation.h:75
Performs Unit math in full precision.
Definition: unitAlgebra.h:104
std::map< std::pair< SimTime_t, int >, Clock * > clockMap_t
Definition: simulation.h:82
Definition: threadsafe.h:45
Link between two components.
Definition: link.h:33
const ComponentInfoMap & getComponentInfoMap(void)
Returns reference to the Component Map.
Definition: simulation.h:202
void complete()
Perform the complete() phase of simulation.
Definition: simulation.cc:460
void processGraphInfo(ConfigGraph &graph, const RankInfo &myRank, SimTime_t min_part)
Processes the ConfigGraph to pull out any need information about relationships among the threads...
Definition: simulation.cc:210
Definition: sharedRegion.h:56
Functor classes for OneShot handling.
Definition: oneshot.h:39