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void | printStatus (bool fullStatus) |
| Causes the current status of the simulation to be printed to stderr. More...
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void | processGraphInfo (ConfigGraph &graph, const RankInfo &myRank, SimTime_t min_part) |
| Processes the ConfigGraph to pull out any need information about relationships among the threads.
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int | performWireUp (ConfigGraph &graph, const RankInfo &myRank, SimTime_t min_part) |
| Converts a ConfigGraph graph into actual set of links and components.
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void | setStopAtCycle (Config *cfg) |
| Set cycle count, which, if reached, will cause the simulation to halt. More...
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void | initialize () |
| Perform the init() phase of simulation.
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void | complete () |
| Perform the complete() phase of simulation.
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void | setup () |
| Perform the setup() and run phases of the simulation. More...
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void | run () |
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void | finish () |
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bool | isIndependentThread () |
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Mode_t | getSimulationMode () const |
| Get the run mode of the simulation (e.g. More...
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const SimTime_t & | getCurrentSimCycle () const |
| Return the current simulation time as a cycle count.
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SimTime_t | getEndSimCycle () const |
| Return the end simulation time as a cycle count.
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int | getCurrentPriority () const |
| Return the current priority.
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UnitAlgebra | getElapsedSimTime () const |
| Return the elapsed simulation time as a time.
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UnitAlgebra | getFinalSimTime () const |
| Return the end simulation time as a time.
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RankInfo | getRank () const |
| Get this instance's parallel rank.
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RankInfo | getNumRanks () const |
| Get the number of parallel ranks in the simulation.
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TimeConverter * | registerClock (const std::string &freq, Clock::HandlerBase *handler, int priority) |
| Register a handler to be called on a set frequency.
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TimeConverter * | registerClock (const UnitAlgebra &freq, Clock::HandlerBase *handler, int priority) |
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TimeConverter * | registerClock (TimeConverter *tcFreq, Clock::HandlerBase *handler, int priority) |
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void | unregisterClock (TimeConverter *tc, Clock::HandlerBase *handler, int priority) |
| Remove a clock handler from the list of active clock handlers.
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Cycle_t | reregisterClock (TimeConverter *tc, Clock::HandlerBase *handler, int priority) |
| Reactivate an existing clock and handler. More...
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Cycle_t | getNextClockCycle (TimeConverter *tc, int priority=CLOCKPRIORITY) |
| Returns the next Cycle that the TImeConverter would fire. More...
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TimeConverter * | registerOneShot (std::string timeDelay, OneShot::HandlerBase *handler, int priority) |
| Register a OneShot event to be called after a time delay Note: OneShot cannot be canceled, and will always callback after the timedelay.
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TimeConverter * | registerOneShot (const UnitAlgebra &timeDelay, OneShot::HandlerBase *handler, int priority) |
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void | insertActivity (SimTime_t time, Activity *ev) |
| Insert an activity to fire at a specified time.
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Exit * | getExit () const |
| Return the exit event.
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const std::vector< SimTime_t > & | getInterThreadLatencies () const |
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SimTime_t | getInterThreadMinLatency () const |
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uint64_t | getTimeVortexMaxDepth () const |
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uint64_t | getTimeVortexCurrentDepth () const |
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uint64_t | getSyncQueueDataSize () const |
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Statistics::StatisticProcessingEngine * | getStatisticsProcessingEngine (void) const |
| Return the Statistic Processing Engine associated with this Simulation.
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LinkMap * | getComponentLinkMap (ComponentId_t id) const |
| Return pointer to map of links for a given component id.
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const ComponentInfoMap & | getComponentInfoMap (void) |
| Returns reference to the Component Map. More...
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BaseComponent * | getComponent (const ComponentId_t &id) const |
| returns the component with the given ID
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ComponentInfo * | getComponentInfo (const ComponentId_t &id) const |
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void | setOutputDirectory (std::string &outDir) |
| Set the output directory for this simulation. More...
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std::string & | getOutputDirectory () |
| Returns the output directory of the simulation. More...
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void | requireEvent (std::string name) |
| Signifies that an event type is required for this simulation Causes to Factory to verify that the required event type can be found. More...
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SimTime_t | getNextActivityTime () const |
| Returns the time of the next item to be executed that is in the TImeVortex of the Simulation.
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bool | isWireUpFinished () |
| Returns true when the Wireup is finished.
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Main control class for a SST Simulation.
Provides base features for managing the simulation