SST 12.1.0
Structural Simulation Toolkit
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Internal API. More...
#include <syncQueue.h>
Data Structures | |
struct | Header |
Public Member Functions | |
bool | empty () override |
Returns true if the queue is empty. More... | |
int | size () override |
Returns the number of activities in the queue. More... | |
void | insert (Activity *activity) override |
Insert a new activity into the queue. More... | |
Activity * | pop () override |
Remove and return the next activity. More... | |
Activity * | front () override |
Returns the next activity. More... | |
void | clear () |
Clear elements from the queue. | |
char * | getData () |
Accessor method to the internal queue. | |
uint64_t | getDataSize () |
virtual bool | empty ()=0 |
Returns true if the queue is empty. More... | |
virtual int | size ()=0 |
Returns the number of activities in the queue. More... | |
virtual Activity * | pop ()=0 |
Remove and return the next activity. More... | |
virtual void | insert (Activity *activity)=0 |
Insert a new activity into the queue. More... | |
virtual Activity * | front ()=0 |
Returns the next activity. More... | |
Internal API.
Activity Queue for use by Sync Objects
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overridevirtual |
Returns true if the queue is empty.
Implements SST::ActivityQueue.
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overridevirtual |
Returns the next activity.
Implements SST::ActivityQueue.
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overridevirtual |
Insert a new activity into the queue.
Implements SST::ActivityQueue.
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overridevirtual |
Remove and return the next activity.
Implements SST::ActivityQueue.
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overridevirtual |
Returns the number of activities in the queue.
Implements SST::ActivityQueue.