SST 12.1.0
Structural Simulation Toolkit
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ActivityQueue for use during the init() phase. More...
#include <initQueue.h>
Public Member Functions | |
bool | empty () override |
Returns true if the queue is empty. More... | |
int | size () override |
Returns the number of activities in the queue. More... | |
void | insert (Activity *activity) override |
Insert a new activity into the queue. More... | |
Activity * | pop () override |
Remove and return the next activity. More... | |
Activity * | front () override |
Returns the next activity. More... | |
virtual bool | empty ()=0 |
Returns true if the queue is empty. More... | |
virtual int | size ()=0 |
Returns the number of activities in the queue. More... | |
virtual Activity * | pop ()=0 |
Remove and return the next activity. More... | |
virtual void | insert (Activity *activity)=0 |
Insert a new activity into the queue. More... | |
virtual Activity * | front ()=0 |
Returns the next activity. More... | |
ActivityQueue for use during the init() phase.
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overridevirtual |
Returns true if the queue is empty.
Implements SST::ActivityQueue.
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overridevirtual |
Returns the next activity.
Implements SST::ActivityQueue.
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overridevirtual |
Insert a new activity into the queue.
Implements SST::ActivityQueue.
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overridevirtual |
Remove and return the next activity.
Implements SST::ActivityQueue.
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overridevirtual |
Returns the number of activities in the queue.
Implements SST::ActivityQueue.