SST
12.0.1
StructuralSimulationToolkit
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Creates a Uniform distribution for use within SST. More...
#include "sst/core/rng/uniform.h"
Public Member Functions | |
UniformDistribution (const uint32_t probsCount) | |
Creates an uniform distribution with a specific number of bins. More... | |
UniformDistribution (const uint32_t probsCount, SST::RNG::Random *baseDist) | |
Creates a Uniform distribution with a specific number of bins and user supplied random number generator. More... | |
~UniformDistribution () | |
Destroys the distribution and will delete locally allocated RNGs. | |
double | getNextDouble () |
Gets the next (random) double value in the distribution. More... | |
Public Member Functions inherited from SST::RNG::RandomDistribution | |
virtual | ~RandomDistribution () |
Destroys the distribution. | |
RandomDistribution () | |
Creates the base (abstract) class of a distribution. | |
Protected Attributes | |
SST::RNG::Random * | baseDistrib |
Sets the base random number generator for the distribution. | |
const bool | deleteDistrib |
Controls whether the base distribution should be deleted when this class is destructed. | |
const uint32_t | probCount |
Count of discrete probabilities. | |
double | probPerBin |
Range 0..1 split into discrete bins. | |
Creates a Uniform distribution for use within SST.
This distribution is the same across platforms and compilers.
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inline |
Creates an uniform distribution with a specific number of bins.
probsCount | Number of probability bins in this distribution |
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inline |
Creates a Uniform distribution with a specific number of bins and user supplied random number generator.
probsCount | Number of probability bins in the distribution |
baseDist | The base random number generator to take the distribution from. |
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inlinevirtual |
Gets the next (random) double value in the distribution.
Implements SST::RNG::RandomDistribution.