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    SST
    7.0.0
    
   StructuralSimulationToolkit 
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Internal API. More...
#include <syncQueue.h>
  
 Data Structures | |
| struct | Header | 
Public Member Functions | |
| bool | empty () override | 
| Returns true if the queue is empty.  | |
| int | size () override | 
| Returns the number of activities in the queue.  | |
| void | insert (Activity *activity) override | 
| Insert a new activity into the queue.  | |
| Activity * | pop () override | 
| Remove and return the next activity.  | |
| Activity * | front () override | 
| Returns the next activity.  | |
| void | clear () | 
| Clear elements from the queue.  | |
| char * | getData () | 
| Accessor method to the internal queue.  | |
| uint64_t | getDataSize () | 
Internal API.
Activity Queue for use by Sync Objects