14#ifndef SST_CORE_INTERFACES_SIMPLENETWORK_H
15#define SST_CORE_INTERFACES_SIMPLENETWORK_H
17#include "sst/core/params.h"
18#include "sst/core/serialization/serializable.h"
19#include "sst/core/sst_types.h"
20#include "sst/core/ssthandler.h"
21#include "sst/core/subcomponent.h"
22#include "sst/core/warnmacros.h"
25#include <unordered_map>
33namespace SST::Interfaces {
47 static const nid_t INIT_BROADCAST_ADDR;
132 if ( payload !=
nullptr )
delete payload;
140 if ( payload !=
nullptr ) req->payload = payload->
clone();
144 void setTraceID(
int id) { traceID = id; }
145 void setTraceType(
TraceType type) { trace = type; }
146 int getTraceID() {
return traceID; }
147 TraceType getTraceType() {
return trace; }
149 void serialize_order(SST::Core::Serialization::serializer& ser)
override
168 ImplementSerializable(SST::Interfaces::SimpleNetwork::Request)
173 class NetworkInspector :
public SubComponent
179 explicit NetworkInspector(ComponentId_t
id) :
183 virtual ~NetworkInspector() {}
185 virtual void inspectNetworkData(
Request* req) = 0;
217 template <
typename classT,
typename dataT =
void>
218 using Handler [[deprecated(
"Handler has been deprecated. Please use Handler2 as it supports checkpointing.")]] =
245 template <
typename classT, auto funcT,
typename dataT =
void>
295 virtual void init(
unsigned int UNUSED(phase))
override {}
296 virtual void complete(
unsigned int UNUSED(phase))
override {}
Main component object for the simulation.
Definition component.h:31
Definition serializable.h:24
This class is basically a wrapper for objects to declare the order in which their members should be s...
Definition serializer.h:45
Base class for Events - Items sent across links to communicate between components.
Definition event.h:35
virtual Event * clone()
Clones the event in for the case of a broadcast.
Definition event.cc:33
Class used to inspect network requests going through the network.
Definition simpleNetwork.h:174
Represents both network sends and receives.
Definition simpleNetwork.h:53
Event * takePayload()
Returns the payload for the request.
Definition simpleNetwork.h:80
int vn
Definition simpleNetwork.h:58
Event * inspectPayload()
Returns the payload for the request for inspection.
Definition simpleNetwork.h:94
bool head
Definition simpleNetwork.h:60
bool allow_adaptive
Definition simpleNetwork.h:62
size_t size_in_bits
Definition simpleNetwork.h:59
TraceType
Trace types.
Definition simpleNetwork.h:99
@ ROUTE
Definition simpleNetwork.h:101
@ NONE
Definition simpleNetwork.h:100
@ FULL
Definition simpleNetwork.h:102
nid_t dest
Definition simpleNetwork.h:56
Request()
Constructor.
Definition simpleNetwork.h:106
nid_t src
Definition simpleNetwork.h:57
bool tail
Definition simpleNetwork.h:61
void givePayload(Event *event)
Sets the payload field for this request.
Definition simpleNetwork.h:72
Generic network interface.
Definition simpleNetwork.h:39
virtual void setNotifyOnReceive(HandlerBase *functor)=0
Registers a functor which will fire when a new request is received from the network.
virtual void setNotifyOnSend(HandlerBase *functor)=0
Registers a functor which will fire when a request is sent to the network.
virtual Request * recv(int vn)=0
Receive a Request from the network.
virtual bool isNetworkInitialized() const =0
Check to see if network is initialized.
SSTHandlerBase< bool, int > HandlerBase
Base handler for event delivery.
Definition simpleNetwork.h:191
SimpleNetwork(SST::ComponentId_t id)
Constructor, designed to be used via 'loadUserSubComponent or loadAnonymousSubComponent'.
Definition simpleNetwork.h:251
virtual void complete(unsigned int UNUSED(phase)) override
Used during the complete phase after the end of simulation.
Definition simpleNetwork.h:296
virtual Request * recvUntimedData()=0
Receive any data during untimed phases (init() and complete()).
virtual bool send(Request *req, int vn)=0
Returns a handle to the underlying SST::Link.
virtual const UnitAlgebra & getLinkBW() const =0
Returns the final BW of the link managed by the simpleNetwork instance.
virtual void sendUntimedData(Request *req)=0
Sends a network request during untimed phases (init() and complete()).
virtual void finish() override
Called after simulation completes, but before objects are destroyed.
Definition simpleNetwork.h:297
virtual void init(unsigned int UNUSED(phase)) override
Used during the init phase.
Definition simpleNetwork.h:295
SSTHandler2< bool, int, classT, dataT, funcT > Handler2
Used to create checkpointable handlers to notify the endpoint when the SimpleNetwork sends or recieve...
Definition simpleNetwork.h:246
virtual bool spaceToSend(int vn, int num_bits)=0
Checks if there is sufficient space to send on the specified virtual network.
int64_t nid_t
All Addresses can be 64-bit.
Definition simpleNetwork.h:44
virtual void setup() override
Called after all components have been constructed and initialization has completed,...
Definition simpleNetwork.h:294
virtual nid_t getEndpointID() const =0
Returns the endpoint ID.
virtual bool requestToReceive(int vn)=0
Checks if there is a waiting network request request pending in the specified virtual network.
Link between two components.
Definition link.h:55
Base template for the class.
Definition ssthandler.h:1274
Base template for handlers which take a class defined argument.
Definition ssthandler.h:110
Handler class with user-data argument.
Definition ssthandler.h:1137
SubComponent is a class loadable through the factory which allows dynamic functionality to be added t...
Definition subcomponent.h:29
Performs Unit math in full precision.
Definition unitAlgebra.h:107