12 #ifndef SST_CORE_STOPACTION_H
13 #define SST_CORE_STOPACTION_H
18 #include <sst/core/action.h>
19 #include <sst/core/output.h>
36 print_message =
false;
48 if ( print_message ) {
49 Output::getDefaultObject().output(
"%s\n", message.c_str());
54 void print(
const std::string &header,
Output &out)
const override {
62 #endif //SST_CORE_STOPACTION_H
Output object provides consistent method for outputting data to stdout, stderr and/or sst debug file...
Definition: output.h:54
An Action is a schedulable Activity which is not an Event.
Definition: action.h:30
Action which causes the Simulation to end.
Definition: stopAction.h:26
void setPriority(int priority)
Set the priority of the Activity.
Definition: activity.h:340
SimTime_t getDeliveryTime() const
Return the time at which this Activity will be delivered.
Definition: activity.h:207
StopAction(std::string msg)
Create a new StopAction which includes a message to be printed when it fires.
Definition: stopAction.h:41
void output(uint32_t line, const char *file, const char *func, const char *format,...) const
Output the message with formatting as specified by the format parameter.
Definition: output.h:184
void execute() override
Function which will be called when the time for this Activity comes to pass.
Definition: stopAction.h:47
void endSimulation()
Called to signal to the Simulation object to end the simulation.
Definition: action.cc:19
void print(const std::string &header, Output &out) const override
Generic print-print function for this Activity.
Definition: stopAction.h:54