12#ifndef SST_CORE_STOPACTION_H
13#define SST_CORE_STOPACTION_H
15#include "sst/core/action.h"
16#include "sst/core/output.h"
36 print_message =
false;
50 if ( print_message ) { Output::getDefaultObject().output(
"%s\n", message.c_str()); }
54 void print(
const std::string& header,
Output& out)
const override
An Action is a schedulable Activity which is not an Event.
Definition: action.h:27
void endSimulation()
Called to signal to the Simulation object to end the simulation.
Definition: action.cc:21
void setPriority(uint64_t priority)
Set the priority of the Activity.
Definition: activity.h:181
SimTime_t getDeliveryTime() const
Return the time at which this Activity will be delivered.
Definition: activity.h:144
Output object provides consistent method for outputting data to stdout, stderr and/or sst debug file.
Definition: output.h:52
void output(uint32_t line, const char *file, const char *func, const char *format,...) const
Output the message with formatting as specified by the format parameter.
Definition: output.h:182
Action which causes the Simulation to end.
Definition: stopAction.h:27
void execute() override
Function which will be called when the time for this Activity comes to pass.
Definition: stopAction.h:48
StopAction(const std::string &msg)
Create a new StopAction which includes a message to be printed when it fires.
Definition: stopAction.h:41