12#ifndef SST_CORE_STOPACTION_H
13#define SST_CORE_STOPACTION_H
15#include "sst/core/action.h"
16#include "sst/core/output.h"
27class StopAction :
public Action
37 print_message =
false;
51 if ( print_message ) {
52 Output::getDefaultObject().output(
"%s\n", message.c_str());
58 void print(
const std::string& header,
Output& out)
const override
65 Action::serialize_order(ser);
67 SST_SER(print_message);
69 ImplementSerializable(SST::StopAction)
void endSimulation()
Called to signal to the Simulation object to end the simulation.
Definition action.cc:21
void setPriority(uint64_t priority)
Set the priority of the Activity.
Definition activity.h:200
SimTime_t getDeliveryTime() const
Return the time at which this Activity will be delivered.
Definition activity.h:150
This class is basically a wrapper for objects to declare the order in which their members should be s...
Definition serializer.h:43
Output object provides consistent method for outputting data to stdout, stderr and/or sst debug file.
Definition output.h:58
void output(uint32_t line, const char *file, const char *func, const char *format,...) const
Output the message with formatting as specified by the format parameter.
Definition output.h:189
void execute() override
Function which will be called when the time for this Activity comes to pass.
Definition stopAction.h:49
StopAction(const std::string &msg)
Create a new StopAction which includes a message to be printed when it fires.
Definition stopAction.h:42